I create all of my 3D models in Cinema4D using a mix of point to point and box modeling. I always try to keep my topology clean and reduce triangles to the minimum. Can't describe my
models as high poly but they are quite detailed, even for close renderings. For the textures I use many programs but of course my main tool is Photoshop. I keep the resolution of the textures quite
high, 4Kx4K and above.
These models are intended for aviation art creators and I'm sure you'll be happy with my work!
If you want to buy any of my models, just visit my CGTrader page.
For any questions related to my models, please contact me here.